Noah Kadner
-
Feature
User Friendly: New Options for Shooting In-Camera Effects
With virtual production on the rise, cinematographers take real-time control in VFX environments.
-
Feature
Game On: Game-Engine Technology Expands Filmmaking Horizons
“What directors want are iterations. They want to find all the possible challenges early, so the faster you can see a result, understand the issues and create another iteration, the better. Real-time engines make that process happen instantly. It’s just like playing a video game.”
-
Feature
Toy Story 4: Creating a Virtual “Cooke Look”
Emulating recognizable visual characteristics of the well-known optics line was just another step in giving the heartfelt project’s CG animation a real-world flare.
-
New Products
Apple Intros New Mac Pro Desktop and 6K Display
With this, the company makes a new commitment to the professional-grade market.
-
Interview
Ashe ’68: Triumph in 360
Cinematographer Eve M. Cohen employs a cinema camera to capture 360-degree virtual reality for this unique short.
-
New Products
Technicolor Genesis Virtual Production Platform
This advanced on-set previs system allows one to plan shots in real time with live and CG performers, saving expensive production hours.
-
Feature
Moon Walk: First Man
Linus Sandgren, ASC, FSF and a team of collaborators across departments re-create Neil Armstrong’s journey from the Earth to the moon for director Damien Chazelle.
-
Feature
Buckle Up for AC Set Tour App
A Brief History of an iPhone App for American Cinematographer: Employing augmented reality, this new technique will further illustrate the collaborative creative approach to modern productions.